Category: Game development

CRM64Pro GDK 0.13.0 Major Upgrade

CRM64Pro has reached a major milestone with the 0.13.0 release, introducing a modernized core and laying the groundwork for the upcoming v1.0.0. This update completes the migration to SDL3, adds Vulkan and GPU-accelerated rendering backends, and introduces the new AudioTrack module, replacing the legacy audio system with a unified, future-proof design. Documentation has been fully…


CRM64Pro 0.11.0 binaries for macOS operating system available

The macOS library of the  CRM64Pro GDK is also available for download. It has been built on macOS 11.7.


CRM64Pro 0.11.0 binaries for Linux operating system available

The Linux x64 library of the CRM64Pro GDK is also available for download. It has been built on Ubuntu 22.


Updated CRM64Pro 0.11.0 release: migrated to SDL3 and more

This new version of CRM64Pro GDK is available for downloading. It has been migrated to use new SDL3 and it includes several improvements being the most important ones: Updated versions for all internal used libraries: libpng, zlib-ng, TinyXML2, xxHash and SDL3_mixer Support to latest Tiled maps v1.10 including animated tiles (we are still working on some…


CRM64Pro v0.980, the pre-release version is now available

The first pre-release version of CRM64Pro GDK is finally available. This version is fully functional and has been internally used for several projects including a complex game with AI learning capabilities (to be published soon). Apart to dozens of improvements and updates, it also includes the EditorC64 (resource editor) and the new setup system (replacement for…