CRM64Pro GDK is the next generation library based on new SDL 3.0:

  • native 64bits support.
  • Android, iOS, Linux, MacOS X and Windows support.
  • Under Zlib license.

It is being developed from scratch using all knowledge acquired during years of development of  CRM32Pro SDK.

We have been working on it since April-2013 and currently (Feb-2024), a pre-release version is available for downloading which it is fully functional.

  • Functional and finished components:
    • Main.
    • Configuration.
    • Log.
    • Archive with new CDC format.
    • Timer.
    • Tool.
    • XML.
    • Mouse and cursor interface.
    • Font.
    • GFX: special effects and primitives.
    • Image.
    • Tile.
    • Sprite.
    • TCP/IP network interface.
    • Audio.
    • GUI: consoles, debug windows, panels and widgets.
    • Resource editor (EditorC64).
    • New TileEngine with Tiled support.
    • New Setup system (similar to SetupProject from CRM32Pro)
    • General optimization of all modules.
  • Pending tasks:
    • EditorC64: add a new tab for managing widgets and panels.
    • Complete documentation.
    • Release the full source code, currently available under request.
  • These components will be added after the first release:
    • Particle system.
    • Spine2D sprites support.

We will keep updating this page and additional notes will be posted on the Development Blog.


Last version: v0.11.0 (24-Feb-2024)
ChangeLog | Roadmap | zlib license

64bits binaries for supported operating systems and compilers.
Documentation and reference guide with detailed information.
Source code
Source code is still not available.
Previous releases
Get access to all releases repository.