TitanBomberC32

Overview

TitanBomber (C32) is a classic-style, Bomberman-inspired action game developed with the CRM32Pro SDK. Designed around quick matches, destructible levels, and strategic bomb placement, it supports up to four players across several game modes. This C32 edition targets the CRM32Pro SDK, while a next-generation version, TitanBomber, is planned for the CRM64Pro GDK, unlocking more advanced features in the future.

The game is currently in beta, with final graphics, sound, and music still in development. Players and contributors are welcome to improve game resources using the EditorDPF tool and help shape the final release.

Bomberman is a trademark of KONAMI. This is an independent game inspired by the original Bomberman concept and is not affiliated with or endorsed by KONAMI.

TitanBomber TitanBomber TitanBomber

Features

  • 2D environment at 800×600 and 16. 24 or 32 bits. Supports OpenGL.
  • Up to 4 players playing in local or network running on any supported platform.
  • 4 maps and 3 different game modes: league, timed and random.
  • High score table for each game mode.
  • Available for Linux (x86), MacOS X (10.4 to 10.14) and Windows (95 to 10 x86).
  • Developed in C++ using the CRM32Pro SDK.

Download

Last version: v0.99.14 (15-April-2023)
ChangeLog | Roadmap | LGPL license

Binaries
32bits binaries for supported operating systems.
Source code
Source code and make files for VS2008+ and GNU C/C++ 4.x.
Previous releases
Get access to all releases repository.