News
SDL Benchmark tool released
Do you want to know how SDL 1.2, SDL 2 and SFML libraries perform in a 2D environment with hundred of sprites? Well, those libraries with several render backends (DirectDraw, Direct3D, OpenGL, software) are tested with this tool. For SDL 2, the new “batching” feature was also enabled and the results are very good. The... Read More read more »Memory Bandwidth Benchmark tool released
Since 2002, this tool has been internally used for measuring memory bandwidth performance on different CPU architectures and, that “knowledge” was used on CRM32Pro (specific code paths) and also in other applications. Nowadays, this tools has been reworked and it is a complete memory bandwidth benchmark. The source code is available and also binaries for... Read More read more »Benchmarks results of zlib and zlib-ng running on some AMD and Intel CPUs
Back in the 2013 when I began to work on CRM64Pro, I did a quick survey of possible compression algorithms to use. With CRM32Pro, I used UCL (discontinued since 2004) and I wanted to use a newer and portable compression algorithm. I played a bit with zlib, LZ4, zstd and others but finally, I selected... Read More read more »