Month: June 2015

YASM integration with Visual Studio 2010, 2012 and 2013

YASM is a great assembly compiler, it supports a lot of instruction sets, assembler syntaxes, output formats, … so since Visual Studio started to use the compiler intrinsics for some versions, in my case, for x64 code, I switched to use YASM as I don’t want to mind about different syntaxes or weird and crazy…


SDL2, Direct3D11 renderer and Windows 7

SDL2 has some good renderers, specially for Windows OS: Direct3D (version 9), OpenGL, software and since a few months, Direct3D11 (version 11) was also added. The first three, have been extensively tested while developing CRM64Pro and some bugs were found, submitted and fixed so it is quite stable and ready for production games. Recently, I…