
|
| |
|
EditorDPF
overview |
| |
|
EditorDPF is an useful resource editor
that works with CRM32Pro SDK. DPF means Data Package
Format, a proprietary package format that could be used
to store any kind of information. The information is
packed, compacted and encrypted to obtain a minimum
size, a fast access and a secure format.
Using EditorDPF, you have access to all CRM32Pro
resource types: images, tiles,sprites,fonts,
buttons,sounds, music and plain files(XML,INI or any
other format) which can be easily modified.
One of the most useful advantages of using EditorDPF and
DPF resources on your application is you do not
have to re-compile it if
any resource is changed. It allows a common scenario
where a devoloper finishes an application using "test"
resources and after that, a true artist can use only
EditorDPF to modify all of them without any developer
support. And do not forget that for the devoloper
is very easy to work with these resources: all
CRM32Pro interfaces have a methods to properly manage
them.
EditorDPF runs over any Windows version, with a
simple and powerful GUI. Thanks to it, is very easy to
add new resources, modify or delete existing ones. |
| |
|
|
| |
|
EditorDPF
features |
| |
|
-
Store images on an internal format, import and export
to BMP/PNG.
-
Store tiles and its features: colorkey, alpha,
alpha per pixel, tileset, etc.
-
Store sprites and its features: colorkey, alpha, alpha
per pixel, animation,
states, etc.
-
Store fonts with an internal format, import any kind of
existing fonts.
-
Store buttons and its features: colorkey,
alpha,position,type,etc.
-
Store sound and music resources.
-
Store any kind of file with internal support to
read/modify ASCII files as .INI or .XML.
-
You can see all surface features(alpha, colorkey..)
directly inside the editor. |
| |
|
|
| |
|
EditorDPF screenshots |
| |
|
|
| |
|
|
| |
|
EditorDPF roadmap |
| |
|
There are not major
changes foreseen. |
| |
|
|
|