MegaStorm is a games developing team focused on cross platform products using great open source libraries headed by SDL and our full fledged SDKs called CRM32Pro and CRM64Pro.
It was founded by Roberto Prieto in 1996, so we have more than 18 years of experience working with game technologies, game tools, editors, benchmarks, real-time graphics effects, video, graphics and audio formats, data compression, cryptographic systems, web development, science curiosities …
We have to thanks to many people that have been working with us, special greetings to Ernesto C. (musician), Sergio B. (2D & 3D graphic artist) and also to Stratos for its extensive support.
The soul of MegaStorm will never die, we can work slow, step by step but we like to think that with hard work, constancy and patience, all the projects will stop being that and become a reality.