TitanBomber C32

Local and network bomb battles from the CRM32Pro era.

TitanBomber C32 is a classic-style action game built with the CRM32Pro SDK, focused on quick matches, destructible levels and strategic bomb placement.

  • CRM32Pro SDK
  • C++
  • Up to 4 players
  • Local and network
  • Windows, Linux, macOS
  • LGPL license

Overview

TitanBomber C32 is a Bomberman-inspired action game designed around quick matches, destructible levels and strategic bomb placement. It supports up to four players across several game modes.

This C32 edition targets the CRM32Pro SDK, while a next-generation TitanBomber version is planned for the CRM64Pro GDK.

Trademark note

Bomberman is a trademark of KONAMI.
This is an independent game inspired by the original Bomberman concept and is not affiliated with or endorsed by KONAMI.

Screenshots

TitanBomber menu
TitanBomber in-game
TitanBomber hall of fame

Features

Game features

  • 2D environment at 800×600 with 16, 24 or 32-bit color.
  • OpenGL support.
  • Up to 4 players in local or network matches.
  • 4 maps and 3 game modes: league, timed and random.
  • High score table for each game mode.

Technology

  • Developed in C++ using the CRM32Pro SDK.
  • Legacy 32-bit binaries are available for the original supported platforms.
  • Source code and make files are included for VS2008+ and GNU C/C++ 4.x.

Operating systems supported

Legacy platforms

  • Linux x86.
  • MacOS X 10.4 to 10.14.
  • Windows 95 to Windows 10 x86.
Note

The game is currently in beta, with final graphics, sound and music still in development.
Players and contributors can improve game resources using the EditorDPF tool.

Download

Latest version: v0.99.14 (15-April-2023)
ChangeLog | Roadmap | LGPL license

Binaries
32bits binaries for supported operating systems.
Source code
Source code and make files for VS2008+ and GNU C/C++ 4.x.
Previous releases
Get access to all releases repository.