CRM64Pro GDK v0.15.0
A free cross-platform game development kit built on top of SDL 3.0
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Description

Tile Manager and Tile objects for handling tiles and tilesets [v26.02.0].

Overview

The Tile module provides management for tiles and tilesets. Tiles are smaller images of uniform, rectangular size that can be combined into larger "image maps", allowing the creation of huge game maps while saving significant memory. A collection of tiles is called a tileset, where tile dimensions are defined by X and Y offsets.

Tileset image with 12 tiles

Key features

  • Memory efficient: Combine small uniform tiles into large game maps
  • Flexible tile size: Configurable tile dimensions via X and Y offsets
  • Image access: Direct access to underlying Image object for advanced manipulation
  • CDC storage: Load and save tilesets using CDC v1.x specification
  • Cloning support: Automatic child tile creation for shared resources

Tile operations

Tileset managementCreate, load, save and manage complete tilesets
Tile accessAccess individual tiles by index within a tileset
Image integrationGet Image ID to access the underlying Image object (export, alpha modulation, etc.)

Storage layer

FormatCDC v1.x specification
load()Load tileset from CDC archive
save()Save tileset to CDC archive

Manager type

This is an advanced "cloning" manager: when loading a tile from a CDC file that is already loaded or created (using the name as the key), it will create a new child tile. Child tiles share base data with the parent while allowing independent modifications.

Naming security

Resource names are restricted to prevent collisions with system assets. The characters '#' and '@' are reserved for internal engine use. Any attempt to create or rename a resource starting with these characters will be rejected (returning a negative error code).

Best practices

  • Leverage the cloning feature to efficiently share tileset resources across multiple game objects
  • Access the underlying Image object via its ID when you need to export or modify tile properties
  • Use CDC archives for organized storage of multiple tilesets
  • Consider tile dimensions carefully: smaller tiles offer more flexibility but require more indices
  • Access the manager exclusively through Main::ITileMgr()
Note
The Tile Manager is a singleton, automatically created once Main is instantiated. You can get a reference to this manager using Main::ITileMgr() method.
The Tile Manager is automatically released when Main::Terminate() is called. At this time, any resource still loaded will be released, avoiding resource leaks.

Classes

class  CRM64Pro::Tile
 Tile Object class. More...
class  CRM64Pro::TileMgr
 Tile Manager class. More...

Functions

bool CRM64Pro::Tile::info (Sint32 iMode=0) override
 Request Tile object information.
const string & CRM64Pro::Tile::getName () const override
 Get the name.
Uint32 CRM64Pro::Tile::getID () const override
 Get the ID.
Sint32 CRM64Pro::Tile::assignImage (Sint32 idImage, Sint32 iOwnership=0)
 Assign an Image to this tile.
Sint32 CRM64Pro::Tile::getImage () const
 Get the assigned Image of this tile.
bool CRM64Pro::Tile::setOffset (Sint32 iTSMode, Sint32 iX, Sint32 iY)
 Set tileset mode and offset.
bool CRM64Pro::Tile::getOffset (Sint32 *iX, Sint32 *iY) const
 Get the tile offsets (tileset attributes).
bool CRM64Pro::Tile::setPosition (float fX, float fY)
 Set the tile position.
float CRM64Pro::Tile::getX () const
 Get the tile X position.
float CRM64Pro::Tile::getY () const
 Get the tile Y position.
Sint32 CRM64Pro::Tile::getTileCount (Sint32 *iX=nullptr, Sint32 *iY=nullptr) const
 Get the number of tiles.
Sint32 CRM64Pro::Tile::render (Sint32 iTS=1, Sint32 idRes=0)
 Render the tile.
Sint32 CRM64Pro::Tile::renderEx (Sint32 iTS=1, float fScaleX=1.0f, float fScaleY=1.0f, const double dAngle=0.0, const SDL_FPoint *poCenter=nullptr, const SDL_FlipMode rf=SDL_FLIP_NONE, Sint32 idRes=0)
 Render the tile with extended attributes.
Sint32 CRM64Pro::Tile::save (const string &sCDCFile, const string &sResourceName="")
 Save the tile to a CDC file.
Sint32 CRM64Pro::Tile::save (const Sint32 idCDC, const string &sResourceName="")
 Save the tile to a CDC file.
bool CRM64Pro::TileMgr::info (Sint32 iMode=0) override
 Request Tile Manager information.
Sint32 CRM64Pro::TileMgr::create (const string &sName, Uint32 iVersion=10) override
 Create a new tile.
bool CRM64Pro::TileMgr::close (Sint32 idTile) override
 Close and destroy a tile.
Sint32 CRM64Pro::TileMgr::getCount () const override
 Get number of loaded objects.
Sint32 CRM64Pro::TileMgr::setName (Sint32 idTile, const string &sName) override
 Change the object name.
TileCRM64Pro::TileMgr::get (Sint32 idTile)
 Get a pointer to the tile using its handler.
Sint32 CRM64Pro::TileMgr::child (Sint32 idTile)
 Create a child tile dependent on the provided one (the parent).
Sint32 CRM64Pro::TileMgr::load (const string &sCDCFile, const string &sName)
 Load a tile stored in a CDC file.
Sint32 CRM64Pro::TileMgr::load (const Sint32 idCDC, const string &sName)
 Load a tile stored in a CDC file.
Sint32 CRM64Pro::TileMgr::loadFromBuffer (const void *pBuffer, Sint32 iSize, const string &sName, Uint32 iW=0, Uint32 iH=0)
 Load a tileset from an image memory buffer.
Sint32 CRM64Pro::TileMgr::remove (const Sint32 idCDC, const string &sName)
 Remove a tile stored in a CDC file.
bool CRM64Pro::TileMgr::exist (const Sint32 idCDC, const string &sName)
 Check if a tile is stored in a CDC file.
bool CRM64Pro::TileMgr::exist (const string &sCDCFile, const string &sName)
 Check if a tile is stored in a CDC file.

Function Documentation

◆ info() [1/2]

bool CRM64Pro::Tile::info ( Sint32 iMode = 0)
override

Request Tile object information.

Writes information to the default log.

Parameters
iModeunused for the time being.
Returns
true on success, or false on failure.

◆ getName()

const string & CRM64Pro::Tile::getName ( ) const
override

Get the name.

Returns
The object name.

◆ getID()

Uint32 CRM64Pro::Tile::getID ( ) const
override

Get the ID.

Returns
Object ID.

◆ assignImage()

Sint32 CRM64Pro::Tile::assignImage ( Sint32 idImage,
Sint32 iOwnership = 0 )

Assign an Image to this tile.

Used for loading an Image when the tile is created with TileMgr::create().

Parameters
idImageImage id.
iOwnership0 (default) creates a copy; any other value takes ownership (image cannot be owned by another item).
Returns
0 on success, or a negative error code on failure.
Note
Re-assigning closes the old image.

◆ getImage()

Sint32 CRM64Pro::Tile::getImage ( ) const

Get the assigned Image of this tile.

Returns
greater than 0 on success, or a negative error code on failure.

◆ setOffset()

bool CRM64Pro::Tile::setOffset ( Sint32 iTSMode,
Sint32 iX,
Sint32 iY )

Set tileset mode and offset.

In tileset mode, the image is divided by iX on X axis and by iY on Y axis. Non-exact divisions are allowed; remainder parts are unused.

Parameters
iTSMode0 for disable tileset mode or 1 for enable it.
iXtileset offset X.
iYtileset offset Y.
Returns
true on success or false on failure.

◆ getOffset()

bool CRM64Pro::Tile::getOffset ( Sint32 * iX,
Sint32 * iY ) const

Get the tile offsets (tileset attributes).

Parameters
iXan integer pointer filled in with tileset offset X. If nullptr is passed, the method ignores the retrieving of this value.
iYan integer pointer filled in with tileset offset Y. If nullptr is passed, the method ignores the retrieving of this value.
Returns
true when tileset mode is enabled and false otherwise..

◆ setPosition()

bool CRM64Pro::Tile::setPosition ( float fX,
float fY )

Set the tile position.

Parameters
fXtile X position.
fYtile Y position.
Returns
true on success or false on failure.

◆ getX()

float CRM64Pro::Tile::getX ( ) const

Get the tile X position.

Returns
The tile X position.

◆ getY()

float CRM64Pro::Tile::getY ( ) const

Get the tile Y position.

Returns
The tile Y position.

◆ getTileCount()

Sint32 CRM64Pro::Tile::getTileCount ( Sint32 * iX = nullptr,
Sint32 * iY = nullptr ) const

Get the number of tiles.

Parameters
iXan integer pointer filled in with the tiles on the X axis. If nullptr is passed (default value), the method ignores the retrieving of this value.
iYan integer pointer filled in with the tiles on the Y axis. If nullptr is passed (default value), the method ignores the retrieving of this value.
Returns
The total number of tiles [0, n).

◆ render()

Sint32 CRM64Pro::Tile::render ( Sint32 iTS = 1,
Sint32 idRes = 0 )

Render the tile.

Parameters
iTStile id from the current tileset. From 1 to number of tiles.
idResa valid screen or image handle. Default uses the default screen.
Returns
0 on success, or a negative error code on failure.

◆ renderEx()

Sint32 CRM64Pro::Tile::renderEx ( Sint32 iTS = 1,
float fScaleX = 1.0f,
float fScaleY = 1.0f,
const double dAngle = 0.0,
const SDL_FPoint * poCenter = nullptr,
const SDL_FlipMode rf = SDL_FLIP_NONE,
Sint32 idRes = 0 )

Render the tile with extended attributes.

Parameters
iTStile id from the current tileset. From 1 to number of tiles.
fScaleXX scaling factor.
fScaleYY scaling factor.
dAngleangle in degrees for rotation.
poCenterSDL_FPoint pointer indicating rotation center. Default nullptr rotates around rDst.w/2 and rDst.h/2.
rf"SDL_FlipMode" value for flipping actions.
idResa valid screen or image handle. Default uses the default screen.
Returns
0 on success, or a negative error code on failure.

◆ save() [1/2]

Sint32 CRM64Pro::Tile::save ( const string & sCDCFile,
const string & sResourceName = "" )

Save the tile to a CDC file.

The associated image will also be saved to the same CDC file.

Parameters
sCDCFilestring containing [directory]+filename+[extension]. Directory separators '\' and '/' are supported.
sResourceNameOptional resource name to use in the CDC. If empty (default), uses the Tile object's internal name.
Returns
0 or greater on success or a negative error code on failure.
Note
Existing tile is overwritten. Cannot save child tiles.

◆ save() [2/2]

Sint32 CRM64Pro::Tile::save ( const Sint32 idCDC,
const string & sResourceName = "" )

Save the tile to a CDC file.

The associated image will also be saved to the same CDC file.

Parameters
idCDCCDC id.
sResourceNameOptional resource name to use in the CDC. If empty (default), uses the Tile object's internal name.
Returns
0 or greater on success or a negative error code on failure.
Note
Existing tile is overwritten. If a child, calls parent's save method.

◆ info() [2/2]

bool CRM64Pro::TileMgr::info ( Sint32 iMode = 0)
override

Request Tile Manager information.

Writes information to the default log.

Parameters
iMode-1 to display only manager information. 0 (default) to display manager and all objects. Specific object ID to display manager and only that object.
Returns
true on success, or false on failure.

◆ create()

Sint32 CRM64Pro::TileMgr::create ( const string & sName,
Uint32 iVersion = 10 )
override

Create a new tile.

Creates an empty tile (no image). Use Tile::assignImage() to assign an image.

Parameters
sNameThe tile name (e.g. 'myTile'). Must be unique, max 64 characters.
iVersionTile version. 10 means v1.0 (only version supported). Default v1.0.
Returns
greater than 0 on success (the Tile id) or a negative error code on failure.
Note
Returns error if name already exists.

◆ close()

bool CRM64Pro::TileMgr::close ( Sint32 idTile)
override

Close and destroy a tile.

Parameters
idTile0 for closing all tiles or the Tile id. Stand-alone and child tiles can be closed but parent ones, can not as they have at least one dependency (a child).
Returns
true on success or false on failure.
Note
If you forget to close a Tile, it will be automatically closed once the GDK is terminated.

◆ getCount()

Sint32 CRM64Pro::TileMgr::getCount ( ) const
override

Get number of loaded objects.

Returns
the number of tiles.

◆ setName()

Sint32 CRM64Pro::TileMgr::setName ( Sint32 idTile,
const string & sName )
override

Change the object name.

Parameters
idTileTile id.
sNameThe tile name (e.g. 'myTile'). Must be unique, max 64 characters.
Returns
0 on success, or a negative error code on failure.

◆ get()

Tile * CRM64Pro::TileMgr::get ( Sint32 idTile)

Get a pointer to the tile using its handler.

Parameters
idTileTile id.
Returns
nullptr if tile not found.
A pointer to the tile object.

◆ child()

Sint32 CRM64Pro::TileMgr::child ( Sint32 idTile)

Create a child tile dependent on the provided one (the parent).

A child tile uses parent's attributes and creates a child image for different attributes.

Parameters
idTileparent Tile id. If the provided tile is a child, the request is redirected to its parent.
Returns
greater than 0 on success (the Tile id) or a negative error code on failure.
Note
The child uses the parent's name.

◆ load() [1/2]

Sint32 CRM64Pro::TileMgr::load ( const string & sCDCFile,
const string & sName )

Load a tile stored in a CDC file.

Parameters
sCDCFilestring containing [directory]+filename. Directory separators '\' and '/' are supported.
sNamestring with the tile name (max 64 characters). If already exists, creates a child instead.
Returns
0 or greater on success (the Tile id) or a negative error code on failure.

◆ load() [2/2]

Sint32 CRM64Pro::TileMgr::load ( const Sint32 idCDC,
const string & sName )

Load a tile stored in a CDC file.

Parameters
idCDCCDC id.
sNamestring with the tile name (max 64 characters). If already exists, creates a child instead.
Returns
greater than 0 on success (the Tile id) or a negative error code on failure.

◆ loadFromBuffer()

Sint32 CRM64Pro::TileMgr::loadFromBuffer ( const void * pBuffer,
Sint32 iSize,
const string & sName,
Uint32 iW = 0,
Uint32 iH = 0 )

Load a tileset from an image memory buffer.

Parameters
pBufferPointer to the memory buffer containing the image (BMP or PNG).
iSizeSize of the buffer in bytes.
sNamestring with the tileset name (max 64 characters).
iWTile width. If 0 (default), it takes the full image width.
iHTile height. If 0 (default), it takes the full image height.
Returns
0 or greater on success (the Tile id) or a negative error code on failure.

◆ remove()

Sint32 CRM64Pro::TileMgr::remove ( const Sint32 idCDC,
const string & sName )

Remove a tile stored in a CDC file.

Parameters
idCDCCDC id.
sNamestring with the tile name (maximum size of 64 characters).
Returns
greater than 0 on success, or a negative error code on failure.
Note
The tile must be closed before trying to remove it from the CDC.

◆ exist() [1/2]

bool CRM64Pro::TileMgr::exist ( const Sint32 idCDC,
const string & sName )

Check if a tile is stored in a CDC file.

Parameters
idCDCCDC id.
sNamestring with the tile name (maximum size of 64 characters).
Returns
true on success (it exists) or false on failure (it does not exist).

◆ exist() [2/2]

bool CRM64Pro::TileMgr::exist ( const string & sCDCFile,
const string & sName )

Check if a tile is stored in a CDC file.

Parameters
sCDCFilePath to the CDC archive file.
sNamestring with the tile name (maximum size of 64 characters).
Returns
true on success (it exists) or false on failure (it does not exist).