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CRM64Pro GDK v0.15.0
A free cross-platform game development kit built on top of SDL 3.0
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Panel Object class.
Public Member Functions | |
| bool | info (Sint32 iMode=0) override |
| Request Panel information. | |
| const string & | getName () const override |
| Get the name. | |
| Uint32 | getID () const override |
| Get the ID. | |
| Widget & | baseWidget () |
| Get the reference to base Widget for this object. | |
| Sint32 | attachTo (Sint32 idScreen) |
| Attach this panel to a screen. | |
| Sint32 | getScreen () const |
| Return the screen id where this panel is attached to. | |
| Sint32 | createWidget (const string &sName, eWidgetType eWT, Sint32 iWID) |
| Create a widget. | |
| Widget * | getWidget (Sint32 iWID) |
| Get a pointer to a Widget using its handler. | |
| Sint32 | closeWidget (Sint32 iWID) |
| Close and destroy a Widget. | |
| Sint32 | type (ePanelType ePT=PT_RETRIEVE, Sint32 iTime=0) |
| Set or get panel type. | |
| Sint32 | save (const string &sCDCFile) |
| Save the panel and all its widgets to a CDC file. | |
| Sint32 | save (const Sint32 idCDC) |
| Save the panel and all its widgets to a CDC file. | |