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CRM64Pro GDK v0.11.0
A free cross-platform game development kit built on top of SDL 3.0
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Inherits CRM64Pro::ManagerBase.
Public Member Functions | |
| Sint32 | info (Sint32 idImg=0) |
| Request Image Manager information. | |
| Sint32 | create (const string &sName, Uint32 iVersion=10) |
| Creates a new image. | |
| Sint32 | close (Sint32 idImg) |
| Close and destroy an image. | |
| Sint32 | getNum () |
| Get number of loaded objects. | |
| Sint32 | setName (Sint32 idImg, const string &sName) |
| Change the object name. | |
| Sint32 | closeEx (Sint32 idImg, Uint32 iOwner) |
| Close and destroy an image. | |
| Image * | get (Sint32 idImg) |
| Get a pointer to the image using its handler. | |
| Sint32 | duplicate (Sint32 idImg, const string &sName) |
| Duplicate an image creating a new, identical and independent one. | |
| Sint32 | child (Sint32 idImg) |
| Create a child image dependant on the provided one(the parent). | |
| Sint32 | isBMP (const string &sFile) |
| Check if the file is a BMP. | |
| Sint32 | isPNG (const string &sFile) |
| Check if the file is a PNG. | |
| Sint32 | loadFromFile (const string &sFile, const string &sName="") |
| Load an image (BMP or PNG formats). | |
| Sint32 | load (const string &sFileCDC, const string &sName) |
| Load an image stored in a CDC file. | |
| Sint32 | load (const Sint32 idCDC, const string &sName) |
| Load an image stored in a CDC file. | |
| Sint32 | load (void *pBuffer, Sint32 iSize, const string &sName) |
| Load an image (BMP or PNG formats) stored on a memory buffer. | |
| Sint32 | remove (Sint32 idCDC, const string &sName) |
| Remove an image stored in a CDC file. | |
| Sint32 | exist (Sint32 idCDC, const string &sName) |
| Check if an image is stored in a CDC file. | |
Image Manager class.