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CRM64Pro GDK v0.11.0
A free cross-platform game development kit built on top of SDL 3.0
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This is the complete list of members for CRM64Pro::SoundMgr, including all inherited members.
| close(Sint32 idSnd=0) | CRM64Pro::SoundMgr | |
| distance(Sint32 iChannel=-1, Uint8 iDistance=0) | CRM64Pro::SoundMgr | |
| exist(Sint32 idCDC, const string &sName) | CRM64Pro::SoundMgr | |
| fadeOut(Sint32 iChannel, Sint32 iTime=1000) | CRM64Pro::SoundMgr | |
| get(Sint32 idSnd=0) | CRM64Pro::SoundMgr | |
| getNum() | CRM64Pro::SoundMgr | |
| info(Sint32 idSnd=0) | CRM64Pro::SoundMgr | |
| load(const string &sFileCDC, const string &sName) | CRM64Pro::SoundMgr | |
| load(const Sint32 idCDC, const string &sName) | CRM64Pro::SoundMgr | |
| loadFromFile(const string &sFile, const string &sName="") | CRM64Pro::SoundMgr | |
| panning(Sint32 iChannel=-1, Uint8 iLeft=255, Uint8 iRight=255) | CRM64Pro::SoundMgr | |
| pause(Sint32 iChannel) | CRM64Pro::SoundMgr | |
| position(Sint32 iChannel=-1, Sint16 iAngle=0, Uint8 iDistance=0) | CRM64Pro::SoundMgr | |
| remove(const Sint32 idCDC, const string &sName) | CRM64Pro::SoundMgr | |
| resume(Sint32 iChannel) | CRM64Pro::SoundMgr | |
| setName(Sint32 idSnd, const string &sName) | CRM64Pro::SoundMgr | |
| status(Sint32 iChannel) | CRM64Pro::SoundMgr | |
| stop(Sint32 iChannel) | CRM64Pro::SoundMgr |