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CRM64Pro GDK v0.11.0
A free cross-platform game development kit built on top of SDL 3.0
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This is the complete list of members for CRM64Pro::ConfigMgr, including all inherited members.
| audioClose() | CRM64Pro::ConfigMgr | |
| audioGetDriver() | CRM64Pro::ConfigMgr | |
| audioGetDriverInUse() | CRM64Pro::ConfigMgr | |
| audioHook(void(*mix_func)(void *udata, Uint8 *stream, Sint32 len), void *arg) | CRM64Pro::ConfigMgr | |
| audioInit(eAudioFreq eAF=AF_DEFAULT, eAudioSample eAS=AS_DEFAULT, eAudioMode eAM=AM_DEFAULT) | CRM64Pro::ConfigMgr | |
| audioMixingChannels(Sint32 iNum) | CRM64Pro::ConfigMgr | |
| audioMusicVolume(Sint32 iVolume) | CRM64Pro::ConfigMgr | |
| audioSetDriver(eConfigAudioDriver eCAD) | CRM64Pro::ConfigMgr | |
| audioSoundVolume(Sint32 iVolume) | CRM64Pro::ConfigMgr | |
| audioStatus(eAudioFreq *eAF=nullptr, eAudioSample *eAS=nullptr, eAudioMode *eAM=nullptr) | CRM64Pro::ConfigMgr | |
| close(Sint32 idScreen) | CRM64Pro::ConfigMgr | |
| create(const string &sName, Uint32 iUnused=0) | CRM64Pro::ConfigMgr | |
| get(Sint32 idScreen=0) | CRM64Pro::ConfigMgr | |
| get(SDL_Window *wScreen) | CRM64Pro::ConfigMgr | |
| getNum() | CRM64Pro::ConfigMgr | |
| iMTFriendly | CRM64Pro::ConfigMgr | |
| info(Sint32 iMode=0) | CRM64Pro::ConfigMgr | |
| load(const string &sConfigXML, const string &sCDC="") | CRM64Pro::ConfigMgr | |
| reset(Sint32 iMode=0) | CRM64Pro::ConfigMgr | |
| save(const string &sConfigXML, const string &sCDC="") | CRM64Pro::ConfigMgr | |
| setName(Sint32 idScreen, const string &sName) | CRM64Pro::ConfigMgr | |
| setup(const string &sConfigXML, const string &sConfigCDC="", const string &sCustomSetupXML="") | CRM64Pro::ConfigMgr | |
| setup(const string &sConfigXML, Sint32 idConfigCDC, const string &sCustomSetupXML="") | CRM64Pro::ConfigMgr |