SDL Benchmark v1.20
Copyright (C) 2013-2021 MegaStorm Systems
http://www.megastormsystems.com

- SDL 1.2: DirectX Software, glSDL Hardware and WinDib Software.
- SDL 2.0.4: Direct3D9, Direct3D11, OpenGL and Software renderers (x86 and x64).
- HGE 1.8.1: Direct3D9 renderer.
- SFML 2.3.2: OpenGL renderer.


- Windows 10 Enterprise
- AMD Ryzen 5 5500U with Radeon Graphics
- Memory 3967MB / 7541MB
- AMD Radeon(TM) Graphics 4.6.14756 Compatibility Profile Context 20.40.48 27.20.14048.3
- Screen resolution 800x600x32bits
- One texture for each sprite

Number of sprites
2001000
SDL 1.2 - WinDib1336.83494.15
SDL 1.2 - DirectX SW1129.97410.92
SDL 1.2 - glSDL1652.47386.48
SDL 2.0.4 - direct3d1172.40275.67
SDL 2.0.4 - direct3d112264.80517.80
SDL 2.0.4 - opengl1545.70371.60
SDL 2.0.4 - software921.90344.70
SDL 2.0.4 64bits - direct3d1300.90297.71
SDL 2.0.4 64bits - direct3d112245.60510.20
SDL 2.0.4 64bits - opengl1568.60375.90
SDL 2.0.4 64bits - software990.30365.43
SDL 2.0.15 Batching 64bits - direct3d1616.50473.50
SDL 2.0.15 Batching 64bits - direct3d112342.90535.60
SDL 2.0.15 Batching 64bits - opengl1629.70384.06
HGE 1.8.1 - Direct3D9606.14118.46
SFML 2.3.2 - OpenGL1641.10359.50