SDL Benchmark v1.20
Copyright (C) 2013-2021 MegaStorm Systems
http://www.megastormsystems.com

- SDL 1.2: DirectX Software, glSDL Hardware and WinDib Software.
- SDL 2.0.4: Direct3D9, Direct3D11, OpenGL and Software renderers (x86 and x64).
- HGE 1.8.1: Direct3D9 renderer.
- SFML 2.3.2: OpenGL renderer.


- Windows 10 Enterprise
- AMD Ryzen 9 5900X 12-Core Processor
- Memory 28318MB / 32693MB
- GeForce RTX 2070/PCIe/SSE2 4.6.0 NVIDIA 461.40
- Screen resolution 800x600x32bits
- One texture for each sprite

Number of sprites
2001000
SDL 1.2 - WinDib2846.301021.20
SDL 1.2 - DirectX SW2454.00901.51
SDL 1.2 - glSDL4900.201956.00
SDL 2.0.4 - direct3d5861.701959.60
SDL 2.0.4 - direct3d116030.102071.20
SDL 2.0.4 - opengl4933.202074.00
SDL 2.0.4 - software2177.50744.10
SDL 2.0.4 64bits - direct3d6254.702062.50
SDL 2.0.4 64bits - direct3d117242.002907.40
SDL 2.0.4 64bits - opengl5378.502200.80
SDL 2.0.4 64bits - software2323.60809.62
SDL 2.0.15 Batching 64bits - direct3d5785.402072.40
SDL 2.0.15 Batching 64bits - direct3d1116989.905769.00
SDL 2.0.15 Batching 64bits - opengl5462.502234.60
HGE 1.8.1 - Direct3D91784.20436.06
SFML 2.3.2 - OpenGL3268.601034.00