SDL Benchmark v1.20
Copyright (C) 2013-2021 MegaStorm Systems
http://www.megastormsystems.com

- SDL 1.2: DirectX Software, glSDL Hardware and WinDib Software.
- SDL 2.0.4: Direct3D9, Direct3D11, OpenGL and Software renderers (x86 and x64).
- HGE 1.8.1: Direct3D9 renderer.
- SFML 2.3.2: OpenGL renderer.


- Windows 10 Enterprise N
- Intel(R) Core(TM)2 Quad CPU Q6700 @ 2.66GHz
- Memory 6424MB / 8191MB
- AMD Radeon HD 5800 Series 4.5.13399 Compatibility Profile Context 15.201.1151.1008
- Screen resolution 800x600x32bits
- One texture for each sprite

Number of sprites
2001000
SDL 1.2 - WinDib552.22152.98
SDL 1.2 - DirectX SW454.13162.50
SDL 1.2 - glSDL784.79183.77
SDL 2.0.4 - direct3d1362.70301.40
SDL 2.0.4 - direct3d111301.70282.92
SDL 2.0.4 - opengl829.32201.06
SDL 2.0.4 - software376.60134.55
SDL 2.0.4 64bits - direct3d1440.70305.01
SDL 2.0.4 64bits - direct3d111504.40283.67
SDL 2.0.4 64bits - opengl833.90197.60
SDL 2.0.4 64bits - software385.30139.40
SDL 2.0.15 Batching 64bits - direct3d1809.70394.70
SDL 2.0.15 Batching 64bits - direct3d112802.60580.00
SDL 2.0.15 Batching 64bits - opengl941.10230.13
HGE 1.8.1 - Direct3D9544.35105.43
SFML 2.3.2 - OpenGL719.80174.30