SDL Benchmark v1.1
Copyright (C) 2013-2015 MegaStorm Systems
http://www.megastormsystems.com

- SDL 1.2: DirectX Software, DirectX Hardware, glSDL Hardware and WinDib Software.
- SDL 2.0.4: Direct3D9, Direct3D11, OpenGL and Software renderers (x86 and x64).
- HGE 1.9.0: Direct3D9 renderer.
- SFML 2.3.1: OpenGL renderer.


- Windows 7 Professional
- Intel(R) Core(TM) i7-4960HQ CPU @ 2.60GHz
- Memory 14165MB / 16292MB
- GeForce GT 750M/PCIe/SSE2 4.5.0 NVIDIA 355.60
- Screen resolution 800x600x32bits
- One texture for each sprite

Number of sprites
2001000
SDL 1.2 - WinDib1677.90453.10
SDL 1.2 - DirectX SW1405.60416.70
SDL 1.2 - DirectX HW1542.00418.42
SDL 1.2 - glSDL1693.90633.60
SDL 2.0.4 - direct3d2330.60764.72
SDL 2.0.4 - opengl1847.80649.94
SDL 2.0.4 - software1222.30345.80
SDL 2.0.4 64bits - direct3d2334.90772.10
SDL 2.0.4 64bits - opengl1835.40651.43
SDL 2.0.4 64bits - software949.00350.56
HGE 1.9.0 - Direct3D91757.30410.00
SFML 2.3.1 - OpenGL1830.40647.60