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CRM64Pro GDK
v0.94
A free cross-platform game development kit built on top of SDL 2.0
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▼Core | |
Main | v0.90 (8 March 2014) The Main module manages and provides access to the rest of modules |
Log | v1.00 (21 February 2016) The Log module includes the Log Manager and Log Objects for handling the logs output of the application and the GDK itself |
Config | v1.20 (29 March 2016) The Configuration Manager handles general, audio and video configuration settings of the GDK |
Archive | v1.00 (29 March 2016) The Archive module includes the Archive Manager and Archive Objects for managing the CDC files |
XML | v0.99 (30 April 2016) The XML module includes the XML Manager and XML objects providing a full XML parsing system |
Timer | v0.93 (7 October 2015) The Timer interface manages all timing related stuff: timer control, Render Frame Rate and Logic Frame Rate |
Tool | v1.10 (19 June 2016) The Tool interface provides some generic and useful methods |
▼Audio | |
Music | v1.00 (24 June 2016) The Audio Music module includes the Music Manager and Music objects |
Sound | v1.00 (24 June 2016) The Audio Sound module includes the Sound Manager and Sound objects |
▼Graphics | |
Image Manager | v1.20 (16 May 2016) The Image Manager handles all the operations with surfaces and textures |
Cursor Manager | v1.00 (16 May 2016) The Cursor Manager interface handles all the operations with the mouse |
Tile Manager | v0.94 (23 May 2016) The Tile Manager interface handles all the operations with tiles |
Sprite Manager | v0.97 (31 May 2016) The Sprite Manager interface handles all the operations with sprites |
Font Manager | v0.98 (17 May 2016) The Font Manager interface handles all the operations with fonts |
GFX | v0.99 (31 October 2015) The GFX interface provides generic graphics methods |
▼Graphics User Interface | |
Widget objects | v1.00 (19 March 2016) Widget objects |
GUI Manager | v1.10 (21 June 2016) The GUI Manager interface handles all operations with panels, consoles and debug windows |
▼Network | |
TCP client/server | v0.97 (28 May 2014) Network TCP client/server architecture |