CRM64Pro GDK v0.18.0
A free cross-platform game development kit built on top of SDL 3.0
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CRM64Pro::SceneLayerTile::VisibleRange

Visible Range structure. More...

Detailed Description

Visible Range structure.

Public Attributes

Sint32 iCXStart
 First visible cell X index.
Sint32 iCXEnd
 One-past-last visible cell X index.
Sint32 iCYStart
 First visible cell Y index.
Sint32 iCYEnd
 One-past-last visible cell Y index.
Sint32 iPXStart
 First visible pixel X offset.
Sint32 iPXEnd
 One-past-last visible pixel X offset.
Sint32 iPYStart
 First visible pixel Y offset.
Sint32 iPYEnd
 One-past-last visible pixel Y offset.
Sint32 iTileW
 Tile width in pixels.
Sint32 iTileH
 Tile height in pixels.