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CRM64Pro GDK v0.18.0
A free cross-platform game development kit built on top of SDL 3.0
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Visible Range structure. More...
Visible Range structure.
Public Attributes | |
| Sint32 | iCXStart |
| First visible cell X index. | |
| Sint32 | iCXEnd |
| One-past-last visible cell X index. | |
| Sint32 | iCYStart |
| First visible cell Y index. | |
| Sint32 | iCYEnd |
| One-past-last visible cell Y index. | |
| Sint32 | iPXStart |
| First visible pixel X offset. | |
| Sint32 | iPXEnd |
| One-past-last visible pixel X offset. | |
| Sint32 | iPYStart |
| First visible pixel Y offset. | |
| Sint32 | iPYEnd |
| One-past-last visible pixel Y offset. | |
| Sint32 | iTileW |
| Tile width in pixels. | |
| Sint32 | iTileH |
| Tile height in pixels. | |