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CRM64Pro GDK v0.18.0
A free cross-platform game development kit built on top of SDL 3.0
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This is the complete list of members for CRM64Pro::SceneMgr, including all inherited members.
| close(Sint32 idScene) override | CRM64Pro::SceneMgr | |
| create(const string &sName, Uint32 iNumLayers=3) override | CRM64Pro::SceneMgr | |
| get(Sint32 idScene) | CRM64Pro::SceneMgr | |
| getCount() const override | CRM64Pro::SceneMgr | |
| info(Sint32 iMode=0) override | CRM64Pro::SceneMgr | |
| load(const string &sCDCFile, const string &sTMXFile, ISceneObjectFactory *pFactory=nullptr) | CRM64Pro::SceneMgr | |
| load(Sint32 idCDC, const string &sTMXFile, ISceneObjectFactory *pFactory=nullptr) | CRM64Pro::SceneMgr | |
| loadFromBuffer(const void *pBuffer, Sint32 iSize, const string &sTMXFile, const string &sCDCFile="", ISceneObjectFactory *pFactory=nullptr) | CRM64Pro::SceneMgr | |
| loadFromFile(const string &sTMXFile, ISceneObjectFactory *pFactory=nullptr) | CRM64Pro::SceneMgr | |
| setName(Sint32 idScene, const string &sName) override | CRM64Pro::SceneMgr |