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CRM64Pro GDK v0.17.0
A free cross-platform game development kit built on top of SDL 3.0
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Client information struct. More...
Client information struct.
Public Attributes | |
| char | szName [16] |
| The name of the client. Updated automatically. | |
| Uint8 | iClientIdx |
| The client index (0-based). Matches the senderIdx in USER messages. Updated automatically. | |
| NetIPAddress | ipAddress |
| The numeric IP address of the client (IPv4 or IPv6). Updated automatically. | |
| Sint32 | iLatency |
| The latency of the last second. Updated only when a client is connected or disconnected or you call to QueryClientsInfo(). | |
| Sint32 | iLatencyAvg |
| The latency average of last 10 seconds Updated only when a client is connected or disconnected or you call to QueryClientsInfo(). | |