CRM64Pro GDK v0.17.0
A free cross-platform game development kit built on top of SDL 3.0
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CRM64Pro::NetTCP::ClientInfo

Client information struct. More...

Detailed Description

Client information struct.

Public Attributes

char szName [16]
 The name of the client. Updated automatically.
Uint8 iClientIdx
 The client index (0-based). Matches the senderIdx in USER messages. Updated automatically.
NetIPAddress ipAddress
 The numeric IP address of the client (IPv4 or IPv6). Updated automatically.
Sint32 iLatency
 The latency of the last second. Updated only when a client is connected or disconnected or you call to QueryClientsInfo().
Sint32 iLatencyAvg
 The latency average of last 10 seconds Updated only when a client is connected or disconnected or you call to QueryClientsInfo().