| CRM64Pro GDK v0.17.0 A free cross-platform game development kit built on top of SDL 3.0

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Physics
Graphics modules

## Description

Physics interface for overlap detection, motion, and world forces.

## Classes
class | CRM64Pro::Physics
| Physics interface class. More...

## Enumerations
enum | CRM64Pro::ePhysicsCollisionMode : Uint32 { CRM64Pro::PCM_AABB = 0 , CRM64Pro::PCM_SHAPE , CRM64Pro::PCM_PIXEL }
| Collision mode for Physics overlap checks. More...

## Enumeration Type Documentation

## ◆ ePhysicsCollisionMode

enum CRM64Pro::ePhysicsCollisionMode : Uint32

Collision mode for Physics overlap checks.

Enumerator
PCM_AABB | Broad phase only: AABB overlap.
PCM_SHAPE | Broad + narrow: runs AABB precheck, then shape-aware overlap test.
PCM_PIXEL | Broad + narrow: runs AABB precheck, then pixel/coverage overlap test (falls back to shape where pixel source is unavailable).