| CRM64Pro GDK v0.16.0 A free cross-platform game development kit built on top of SDL 3.0

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CRM64Pro

CRM64Pro GDK. More...

## Namespaces
namespace | CMem
| CMem: CRM64Pro Memory Manager.

## Classes
struct | Position
| Position struct used by Font and GUI Widgets. More...
class | Main
| CRM64Pro GDK Main class. More...
class | Log
| Log Object class. More...
class | LogMgr
| Log Manager class. More...
class | Screen
| Screen Object class. More...
class | ConfigMgr
| Config Manager class. More...
class | Archive
| Archive Object class. More...
class | ArchiveMgr
| Archive Manager class. More...
class | XML
| XML Object class. More...
class | XMLMgr
| XML Manager class. More...
class | Timer
| Timer class. More...
class | Tool
| Tool class. More...
struct | AudioInfo
| Audio metadata information. More...
class | AudioTrack
| Audio Track object class. More...
class | AudioTrackMgr
| Audio Track Manager class. More...
class | Image
| Image Object class. More...
class | ImageMgr
| Image Manager class. More...
class | Cursor
| Cursor Object class. More...
class | CursorMgr
| Cursor Manager class. More...
class | Tile
| Tile Object class. More...
class | TileMgr
| Tile Manager class. More...
class | Sprite
| Sprite Object class. More...
class | SpriteMgr
| Sprite Manager class. More...
class | Font
| Font Object class. More...
class | FontMgr
| Font Manager class. More...
class | GFX
| GFX class. More...
class | Physics
| Physics interface class. More...
class | Widget
| Widget Object. More...
class | Panel
| Panel Object class. More...
class | Console
| Console Object class. More...
class | DebugWindow
| DebugWindow Object class. More...
class | GUIMgr
| GUI Manager class. More...
struct | SceneCameraParams
| Camera configuration parameters. More...
struct | SceneLayerContext
| Layer Context structure. More...
class | SceneLayer
| Base class for all Scene layer types. More...
class | SceneLayerTile
| TileLayer class for tile-based map layers. More...
struct | SceneShapeData
| Shape geometry data for a SceneObject. More...
struct | SceneObjectTrigger
| Object trigger zone definition. More...
struct | SceneTriggerEvent
| Trigger event payload. More...
class | ISceneObjectFactory
| Factory interface for creating game objects from Tiled type strings. More...
class | SceneObject
| Base class for all Scene game objects. More...
class | SceneLayerObject
| Object layer containing game objects with spatial partitioning. More...
class | SceneLayerImage
| Image layer containing a single image for background/foreground display. More...
class | Scene
| Scene class. More...
class | SceneMgr
| Scene Manager class. More...
class | NetTCP
| NetTCP class. More...

## Typedefs
typedef void(* | SCENE_OnLayerCallback) (const SceneLayerContext &context)
| Unified Callback Signature.
typedef bool(* | SCENE_CameraOffsetCallback) (Scene *pScene, Sint32 iLayerID, SDL_FPoint *pOutOffset, void *pUserData)
| Camera offset callback signature.

## Enumerations
enum | eEventType : Uint32 { ET_C64 = 0xEC64 , ET_GUI_INTERNAL = 0xCFED }
| Custom SDL event types used by CRM64Pro. More...
enum | eEventCode : Sint32 { EC_LOGIC = 1 , EC_RENDER = 2 , EC_WIDGET_ACTION = 4 , EC_WIDGET_MOUSEHOVER = 8 , EC_WIDGET_LOSTFOCUS = 16 }
| Event codes delivered via user.code when event.type is ET_C64. More...
enum | eGeneralStatus : Sint32 { GS_DISABLED = 0 , GS_ENABLED = 1 , GS_PAUSED = 2 , GS_HIDDEN = 5 , GS_SHOWN = 9 , GS_END = 16 , GS_HIDING = 1024 , GS_SHOWING = 2048 }
enum | ePositionHelpers { PH_NONE = 0 , PH_SIZE = 0x60000000 , PH_CENTER = 0x61000000 , PH_TOP = 0x62000000 , PH_BOTTOM = 0x63000000 , PH_LEFT = 0x65000000 , PH_RIGHT = 0x66000000 , PH_KEEP = 0x6F000000 }
| Position helpers used by Cursors, Sprites, Fonts, GUI Widgets and Scene. More...
enum | eLogMode : Uint32 { LM_NULL = 0 , LM_FILE = 2 , LM_FILEAPPEND = 4 , LM_STDOUT = 8 , LM_CONSOLE = 16 , LM_RESERVED = 64 }
enum | eLogLevel { LL_OFF = 0 , LL_CRITICAL = 1 , LL_ERROR = 2 , LL_WARNING = 3 , LL_INFO = 4 , LL_DEBUG = 5 , LL_TRACE = 6 }
| Log levels. More...
enum | eConfigAudioDriver { CAD_DEFAULT = 0 , CAD_WASAPI = 1 , CAD_DIRECTSOUND = 2 , CAD_ERROR = -1 }
| Audio drivers. More...
enum | eConfigAudioFreq { CAF_DEFAULT = 0 , CAF_NORMAL = 22050 , CAF_HIGH = 44100 , CAF_ULTRA = 48000 }
| Audio frequency. More...
enum | eConfigAudioSample { CAS_DEFAULT = 0 , CAS_8 = SDL_AUDIO_U8 , CAS_16 = SDL_AUDIO_S16 , CAS_32 = SDL_AUDIO_F32 }
| Audio sample. More...
enum | eConfigAudioMode { CAM_DEFAULT = 0 , CAM_MONO = 1 , CAM_STEREO = 2 , CAM_SURROUND21 = 3 , CAM_QUAD = 4 , CAM_SURROUND41 = 5 , CAM_SURROUND51 = 6 , CAM_SURROUND61 = 7 , CAM_SURROUND71 = 8 }
| Audio mode. More...
enum | eConfigRendererDriver { CRD_DEFAULT = 0 , CRD_SOFTWARE = 1 , CRD_OPENGL = 2 , CRD_OPENGLES2 = 3 , CRD_VULKAN = 4 , CRD_DIRECT3D = 5 , CRD_DIRECT3D11 = 6 , CRD_DIRECT3D12 = 7 , CRD_X11 = 8 , CRD_METAL = 9 , CRD_GPU3D = 10 , CRD_ERROR = -1 }
| Screen renderer drivers. More...
enum | eConfigScreenMode { CSM_WINDOW = 0 , CSM_FULLSCREEN = 1 , CSM_FULLSCREENEXCLUSIVE = 2 }
| Screen modes. More...
enum | eAudioTrackTag { ATT_MUSIC = 0x01 , ATT_SFX = 0x02 , ATT_VOICE = 0x04 , ATT_CUSTOM = 0x08 }
| Audio track category tags for grouping and batch operations. More...
enum | eArchiveBlockStore { ABS_RAW = 1 , ABS_COMPRESSED = 2 , ABS_CRYPTED = 3 }
| Archive block storing method. More...
enum | eTimerState { TS_INIT = 0 , TS_RESET = 1 }
| Timer init state. More...
enum | eToolMBT { TMBT_EMPTY = 0 , TMBT_ERROR = 1 , TMBT_WARNING = 2 , TMBT_INFO = 4 , TMBT_QUESTION = 8 }
| Tool MessageBox type. More...
enum | eMsgBoxButton : Uint32 { }
enum | eAudioType { AT_NONE = 0 , AT_WAV = 1 , AT_MOD = 2 , AT_OGG = 3 , AT_MP3 = 4 , AT_FLAC = 5 , AT_UNKNOWN = 6 }
| Audio codec/format type. More...
enum | eAudioLoadMode { ALM_AUTO = 0 , ALM_PRELOAD = 1 , ALM_STREAM = 2 }
| Audio loading strategy. More...
enum | eImageFilter { IF_NOISE = 1 , IF_BLUR = 2 , IF_NEGATIVE = 3 , IF_GREY = 4 , IF_BW = 5 , IF_WIGGLE = 6 , IF_PIXELATE = 7 }
| Image filters. More...
enum | eSpriteType : Uint8
enum | ePhysicsCollisionMode : Uint32 { PCM_AABB = 0 , PCM_SHAPE , PCM_PIXEL }
| Collision mode for Physics overlap checks. More...
enum | eWidgetState { WS_DEFAULT = -1 , WS_NORMAL = 0 , WS_HOVERED = 1 , WS_PRESSED = 2 , WS_ACTION = 3 , WS_DEACTIVATED = 4 }
| Widget state. More...
enum | eWidgetType { WT_BASE = 0 , WT_LABEL = 1 , WT_IMAGE = 2 , WT_BUTTON = 4 , WT_CHECKBOX = 8 , WT_PROGRESSBAR = 16 , WT_HSLIDER = 32 , WT_VSLIDER = 64 , WT_TEXTBOX = 128 , WT_LISTBOX = 256 }
| Widget type. More...
enum | ePanelType { PT_RETRIEVE = -1 , PT_MODELESS = 0 , PT_MODAL = 1 , PT_EPHEMERAL = 2 }
| Panel Type. More...
enum | eSceneLayerFeature : Uint32 { SLF_DISABLE = 0 , SLF_REPEATX = 1 , SLF_REPEATY = 2 , SLF_UPDATE = 8 , SLF_RENDER = 32 , SLF_SMOOTHSCROLL = 64 , SLF_PAUSE = 256 }
| Features for Scene layers. More...
enum | eSceneDebugOverlay : Uint32 { SDO_DISABLE = 0 , SDO_OBJECT_AABB = 1 , SDO_TILE_CELLGRID = 2 , SDO_TRIGGER_ZONES = 4 , SDO_CAMERA_DEADZONE = 8 }
| Scene unified debug overlay flags. More...
enum | eSceneTileSetType { STST_NULL = -1 , STST_TILESET = 0 , STST_COLLECTION = 1 }
| Specifies how the TileSet is organized. More...
enum | eSceneStorageMode { SSM_DISK , SSM_CDC , SSM_INTERNAL }
| Specifies where the tileset data is physically stored. More...
enum | eSceneShapeType { SST_RECTANGLE = 0 , SST_ELLIPSE , SST_POINT , SST_POLYGON , SST_POLYLINE , SST_TILE }
| Specifies the geometric shape type of a SceneObject. More...
enum | eSceneLayerType { SLT_EMPTY = 0 , SLT_TILE , SLT_OBJECT , SLT_IMAGE , SLT_USER_START = 8 }
| Specifies the type of a Scene layer. More...
enum | eSceneObjectRenderOrder { SORO_INDEX = 0 , SORO_TOPDOWN , SORO_FEET , SORO_Z , SORO_Z_FEET }
| Specifies object rendering order policy for SceneLayerObject. More...
enum | eSceneTriggerEventType : Uint32 { STET_ENTER = 0 , STET_STAY , STET_EXIT }
| Trigger event type. More...
enum | eSceneCameraMode : Uint32 { SCM_MANUAL = 0 , SCM_AUTOSCROLL , SCM_SNAP , SCM_SMOOTH , SCM_DEADZONE , SCM_OFFSET }
| Camera controller modes for a Scene layer. More...
enum | eNetMsg { NM_NOTHING = 0 , NM_DATA = 64 , NM_DATA_ACCEPTED = 66 , NM_DATA_DENIED = 67 , NM_NEWCLIENT = 132 , NM_QUITCLIENT = 133 , NM_CLOSE = 134 , NM_INFO = 135 , NM_PING = 136 , NM_ERROR = 192 }
| Network messages. More...
enum | eNetResult { NR_OK = 0 , NR_NO_INIT = -1 , NR_IS_INIT = -2 , NR_ABORT = -3 , NR_CAN_NOT_CONNECT = -4 , NR_NO_SERVER_RUNNING = -10 , NR_NO_CLIENT_RUNNING = -11 , NR_ONLY_ONE_SERVER = -12 , NR_ONLY_ONE_CLIENT = -13 , NR_WRONG_PORT = -14 , NR_OUT_OF_MEMORY = -15 , NR_TX_EMPTY_DN = -16 , NR_INVALID_CLIENT = -20 , NR_DUPLICATED_CLIENT = -22 , NR_CLIENT_LIMIT_REACHED = -23 , NR_WRONG_PASSWORD = -24 , NR_LOGIN_DISABLED = -25 , NR_BAD_PARAMETER = -26 , NR_RX_LIMIT_REACHED = -29 , NR_TX_THROTTLED = -30 , NR_CREATE_THREAD = -31 , NR_CLIENT_INTERNAL = -100 , NR_SERVER_INTERNAL = -300 , NR_HASH_MISMATCH = -512 , NR_SEQUENCER_MISMATCH = -1024 , NR_SDLNET_INIT = -2048 , NR_RX_BAD_HEADER = -2049 , NR_RX_BAD_DATA = -2050 , NR_TX_BAD_DATA = -2051 , NR_RESOLVE_HOST = -4096 , NR_TCP_OPEN = -4097 , NR_ALLOCATE_SOCKET = -4098 , NR_ADD_SOCKET = -4099 , NR_CHECK_SOCKET = -4100 }
| Network result codes. More...
enum | eNetTCPFeature : Uint32 { NTF_DISABLE = 0 , NTF_DISABLE_LOGIN = 1 , NTF_AES_CTR = 2 }
| NetTCP feature flags. More...

## Detailed Description

CRM64Pro GDK.