| CRM64Pro GDK v0.16.0 A free cross-platform game development kit built on top of SDL 3.0

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CRM64Pro::Image Member List

This is the complete list of members for CRM64Pro::Image, including all inherited members.

applyFilter(eImageFilter eFilter, Sint32 iValue=0) | CRM64Pro::Image |
assignSurface(SDL_Surface *pSurf, Sint32 iOwnership=0) | CRM64Pro::Image |
findTex(Sint32 &iIndex, SDL_Texture *&pTex, Sint32 &idScreen) | CRM64Pro::Image |
getAlphaMod() const | CRM64Pro::Image |
getBlendMode() const | CRM64Pro::Image |
getColorKey(Sint16 &iR, Sint16 &iG, Sint16 &iB) const | CRM64Pro::Image |
getColorMod(Uint8 &iR, Uint8 &iG, Uint8 &iB) const | CRM64Pro::Image |
getHeight() const | CRM64Pro::Image |
getID() const override | CRM64Pro::Image |
getName() const override | CRM64Pro::Image |
getOwner() const | CRM64Pro::Image |
getSurface() const | CRM64Pro::Image |
getWidth() const | CRM64Pro::Image |
info(Sint32 iMode=0) override | CRM64Pro::Image |
optimize(Sint32 idScreen=0) | CRM64Pro::Image |
rebuild() | CRM64Pro::Image |
render(Sint32 idRes=0, SDL_FRect *rSrc=nullptr, SDL_FRect *rDst=nullptr) | CRM64Pro::Image |
renderEx(const double dAngle, const SDL_FPoint *poCenter=nullptr, const SDL_FlipMode rf=SDL_FLIP_NONE, Sint32 idRes=0, SDL_FRect *rSrc=nullptr, SDL_FRect *rDst=nullptr) | CRM64Pro::Image |
save(const string &sCDCFile, const string &sResourceName="") | CRM64Pro::Image |
save(const Sint32 idCDC, const string &sResourceName="") | CRM64Pro::Image |
saveToBMP(const string &sFile="") | CRM64Pro::Image |
saveToPNG(const string &sFile="") | CRM64Pro::Image |
setAlphaMod(Sint32 iAlpha) | CRM64Pro::Image |
setBlendMode(SDL_BlendMode bmValue) | CRM64Pro::Image |
setColorKey(Sint16 iR=-1, Sint16 iG=-1, Sint16 iB=-1) | CRM64Pro::Image |
setColorMod(Uint8 iR, Uint8 iG, Uint8 iB) | CRM64Pro::Image |
setOwner(Sint32 iOwner) | CRM64Pro::Image |