| CRM64Pro GDK v0.16.0 A free cross-platform game development kit built on top of SDL 3.0

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CRM64Pro::NetTCP Member List

This is the complete list of members for CRM64Pro::NetTCP, including all inherited members.

close() | CRM64Pro::NetTCP |
connectTo(const string &sHost, Uint16 iPort, const string &sClient, const string &sPassword) | CRM64Pro::NetTCP |
createServer(Uint16 iPort, const string &sPassword, Sint32 iDedicated) | CRM64Pro::NetTCP |
freeData(void *&pData) | CRM64Pro::NetTCP |
getClientName(string &sClientName) const | CRM64Pro::NetTCP |
getClientsInfo(ClientInfo **cinfo) | CRM64Pro::NetTCP |
getFeatures() const | CRM64Pro::NetTCP |
getIP() const | CRM64Pro::NetTCP |
getPendingWrites() const | CRM64Pro::NetTCP |
getTXSoftBrake(Uint32 *iHighWater, Uint32 *iLowWater) const | CRM64Pro::NetTCP |
info(Sint32 iMode=0) override | CRM64Pro::NetTCP |
init(eLogMode eLM) | CRM64Pro::NetTCP |
isClient() const | CRM64Pro::NetTCP |
isServer() const | CRM64Pro::NetTCP |
queryClientsInfo() | CRM64Pro::NetTCP |
queryKillClient() | CRM64Pro::NetTCP |
queryKillServer() | CRM64Pro::NetTCP |
receiveData(void **pData, Uint32 *iSize, Uint8 *senderID=nullptr) | CRM64Pro::NetTCP |
sendData(void *pData, Sint32 iSize, Uint8 bIsQuery=1) | CRM64Pro::NetTCP |
setCoreServerCallback(Sint32(*myCoreServer)(void *pData, Sint32 iSize, void *pObj), void *pObj=nullptr) | CRM64Pro::NetTCP |
setFeatures(eNetTCPFeature eNF, bool bEnable) | CRM64Pro::NetTCP |
setSimDelay(Sint32 iMs, Sint32 iMode=0) | CRM64Pro::NetTCP |
setTimeOut(Sint32 iMs) | CRM64Pro::NetTCP |
setTXSoftBrake(Uint32 iHighWater, Uint32 iLowWater) | CRM64Pro::NetTCP |