| CRM64Pro GDK v0.16.0 A free cross-platform game development kit built on top of SDL 3.0

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Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 1 2 3]

N CRM64Pro | CRM64Pro GDK
C Position | Position struct used by Font and GUI Widgets
C Main | CRM64Pro GDK Main class
C Log | Log Object class
C LogMgr | Log Manager class
C Screen | Screen Object class
C ConfigMgr | Config Manager class
C Archive | Archive Object class
C Block |
C ArchiveMgr | Archive Manager class
C XML | XML Object class
C XMLMgr | XML Manager class
C Timer | Timer class
C Stats |
C Tool | Tool class
C AudioInfo | Audio metadata information
C AudioTrack | Audio Track object class
C AudioTrackMgr | Audio Track Manager class
C Image | Image Object class
C ImageMgr | Image Manager class
C Cursor | Cursor Object class
C CursorMgr | Cursor Manager class
C Tile | Tile Object class
C TileMgr | Tile Manager class
C Sprite | Sprite Object class
C SpriteMgr | Sprite Manager class
C Font | Font Object class
C FontMgr | Font Manager class
C GFX | GFX class
C Physics | Physics interface class
C AABB | Axis-aligned bounding box using half-open bounds [min, max)
C Widget | Widget Object
C Panel | Panel Object class
C Console | Console Object class
C DebugWindow | DebugWindow Object class
C GUIMgr | GUI Manager class
C SceneCameraParams | Camera configuration parameters
C SceneLayerContext | Layer Context structure
C SceneLayer | Base class for all Scene layer types
C SceneLayerTile | TileLayer class for tile-based map layers
C VisibleRange | Visible Range structure
C SceneShapeData | Shape geometry data for a SceneObject
C SceneObjectTrigger | Object trigger zone definition
C SceneTriggerEvent | Trigger event payload
C ISceneObjectFactory | Factory interface for creating game objects from Tiled type strings
C SceneObject | Base class for all Scene game objects
C SceneLayerObject | Object layer containing game objects with spatial partitioning
C SceneLayerImage | Image layer containing a single image for background/foreground display
C Scene | Scene class
C SceneMgr | Scene Manager class
C NetTCP | NetTCP class
C NetIPAddress | Network address information
C ClientInfo | Client information struct