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CRM64Pro GDK v0.15.0
A free cross-platform game development kit built on top of SDL 3.0
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This is the complete list of members for CRM64Pro::SceneLayer, including all inherited members.
| getOnRenderCallback() const | CRM64Pro::SceneLayer | |
| getOnUpdateCallback() const | CRM64Pro::SceneLayer | |
| getTotalHeight() const | CRM64Pro::SceneLayer | virtual |
| getTotalWidth() const | CRM64Pro::SceneLayer | virtual |
| getType() const =0 | CRM64Pro::SceneLayer | protectedpure virtual |
| render(Scene *pEngine, SceneLayerContext &context)=0 | CRM64Pro::SceneLayer | protectedpure virtual |
| setOnRenderCallback(SCENE_OnLayerCallback callback) | CRM64Pro::SceneLayer | |
| setOnUpdateCallback(SCENE_OnLayerCallback callback) | CRM64Pro::SceneLayer | |
| update(Scene *pEngine, SceneLayerContext &context)=0 | CRM64Pro::SceneLayer | protectedpure virtual |