| CRM64Pro GDK v0.15.0 A free cross-platform game development kit built on top of SDL 3.0

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Class Hierarchy
This inheritance list is sorted roughly, but not completely, alphabetically:
[detail level 1 2]

C CRM64Pro::Physics::AABB | Axis-aligned bounding box using half-open bounds [min, max)
C CRM64Pro::Archive | Archive Object class
C CRM64Pro::ArchiveMgr | Archive Manager class
C CRM64Pro::AudioInfo | Audio metadata information
C CRM64Pro::AudioTrack | Audio Track object class
C CRM64Pro::AudioTrackMgr | Audio Track Manager class
C CRM64Pro::Archive::Block |
C CRM64Pro::NetTCP::ClientInfo | Client information struct
C CRM64Pro::ConfigMgr | Config Manager class
C CRM64Pro::Console | Console Object class
C CRM64Pro::Cursor | Cursor Object class
C CRM64Pro::CursorMgr | Cursor Manager class
C CRM64Pro::DebugWindow | DebugWindow Object class
C CRM64Pro::Font | Font Object class
C CRM64Pro::FontMgr | Font Manager class
C CRM64Pro::GFX | GFX class
C CRM64Pro::GUIMgr | GUI Manager class
C CRM64Pro::Image | Image Object class
C CRM64Pro::ImageMgr | Image Manager class
C CRM64Pro::ISceneObjectFactory | Factory interface for creating game objects from Tiled type strings
C CRM64Pro::Log | Log Object class
C CRM64Pro::LogMgr | Log Manager class
C CRM64Pro::Main | CRM64Pro GDK Main class
C CRM64Pro::NetTCP | NetTCP class
C CRM64Pro::Panel | Panel Object class
C CRM64Pro::Physics | Physics interface class
C CRM64Pro::Position | Position struct used by Font and GUI Widgets
C CRM64Pro::Scene | Scene class
C CRM64Pro::SceneCameraParams | Camera configuration parameters
C CRM64Pro::SceneLayer | Base class for all Scene layer types
C CRM64Pro::SceneLayerImage | Image layer containing a single image for background/foreground display
C CRM64Pro::SceneLayerObject | Object layer containing game objects with spatial partitioning
C CRM64Pro::SceneLayerTile | TileLayer class for tile-based map layers
C CRM64Pro::SceneLayerContext | Layer Context structure
C CRM64Pro::SceneMgr | Scene Manager class
C CRM64Pro::SceneObject | Base class for all Scene game objects
C CRM64Pro::SceneObjectTrigger | Object trigger zone definition
C CRM64Pro::SceneShapeData | Shape geometry data for a SceneObject
C CRM64Pro::SceneTriggerEvent | Trigger event payload
C CRM64Pro::Screen | Screen Object class
C CRM64Pro::Sprite | Sprite Object class
C CRM64Pro::SpriteMgr | Sprite Manager class
C CRM64Pro::Timer::Stats |
C CRM64Pro::Tile | Tile Object class
C CRM64Pro::TileMgr | Tile Manager class
C CRM64Pro::Timer | Timer class
C CRM64Pro::Tool | Tool class
C CRM64Pro::SceneLayerTile::VisibleRange | Visible Range structure
C CRM64Pro::Widget | Widget Object
C CRM64Pro::XML | XML Object class
C CRM64Pro::XMLMgr | XML Manager class