| CRM64Pro GDK v0.15.0 A free cross-platform game development kit built on top of SDL 3.0

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CRM64Pro::Tile Member List

This is the complete list of members for CRM64Pro::Tile, including all inherited members.

assignImage(Sint32 idImage, Sint32 iOwnership=0) | CRM64Pro::Tile |
getID() const override | CRM64Pro::Tile |
getImage() const | CRM64Pro::Tile |
getName() const override | CRM64Pro::Tile |
getOffset(Sint32 *iX, Sint32 *iY) | CRM64Pro::Tile |
getTileCount(Sint32 *iX=nullptr, Sint32 *iY=nullptr) | CRM64Pro::Tile |
getX() const | CRM64Pro::Tile |
getY() const | CRM64Pro::Tile |
info(Sint32 iMode=0) override | CRM64Pro::Tile |
render(Sint32 iTS=1, Sint32 idRes=0) | CRM64Pro::Tile |
renderEx(Sint32 iTS=1, float fScaleX=1.0f, float fScaleY=1.0f, const double dAngle=0.0, const SDL_FPoint *poCenter=nullptr, const SDL_FlipMode rf=SDL_FLIP_NONE, Sint32 idRes=0) | CRM64Pro::Tile |
save(const string &sCDCFile, const string &sResourceName="") | CRM64Pro::Tile |
save(const Sint32 idCDC, const string &sResourceName="") | CRM64Pro::Tile |
setOffset(Sint32 iTSMode, Sint32 iX, Sint32 iY) | CRM64Pro::Tile |
setPosition(float fX, float fY) | CRM64Pro::Tile |