| CRM64Pro GDK v0.15.0 A free cross-platform game development kit built on top of SDL 3.0

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CRM64Pro::NetTCP::ClientInfo

Client information struct. More...

## Detailed Description

Client information struct.

## Public Attributes
char | szName [16]
| The name of the client. Updated automatically.
Uint8 | iClientIdx
| The client index (0-based). Matches the senderIdx in USER messages. Updated automatically.
Uint32 | IP
| The IP v4 address of the client. Updated automatically.
Sint32 | iLatency
| The latency of the last second. Updated only when a client is connected or disconnected or you call to QueryClientsInfo().
Sint32 | iLatencyAvg
| The latency average of last 10 seconds Updated only when a client is connected or disconnected or you call to QueryClientsInfo().