CRM64Pro GDK v0.14.0
A free cross-platform game development kit built on top of SDL 3.0
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CRM64Pro::NetTCP::ClientInfo

Client information struct. More...

Detailed Description

Client information struct.

Public Attributes

char szName [16]
 The name of the client. Updated automatically.
Uint8 iClientIdx
 The client index (0-based). Matches the senderIdx in USER messages. Updated automatically.
Uint32 IP
 The IP v4 address of the client. Updated automatically.
Sint32 iLatency
 The latency of the last second. Updated only when a client is connected or disconnected or you call to QueryClientsInfo().
Sint32 iLatencyAvg
 The latency average of last 10 seconds Updated only when a client is connected or disconnected or you call to QueryClientsInfo().