CRM64Pro GDK v0.14.0
A free cross-platform game development kit built on top of SDL 3.0
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CRM64Pro::Tile Member List

This is the complete list of members for CRM64Pro::Tile, including all inherited members.

assignImage(Sint32 idImage, Sint32 iOwnership=0)CRM64Pro::Tile
getID() const overrideCRM64Pro::Tile
getImage() constCRM64Pro::Tile
getName() const overrideCRM64Pro::Tile
getOffset(Sint32 *iX, Sint32 *iY)CRM64Pro::Tile
getTileCount(Sint32 *iX=nullptr, Sint32 *iY=nullptr)CRM64Pro::Tile
getX() constCRM64Pro::Tile
getY() constCRM64Pro::Tile
info(Sint32 iMode=0) overrideCRM64Pro::Tile
render(Sint32 iTS=1, Sint32 idRes=0)CRM64Pro::Tile
renderEx(Sint32 iTS=1, const double dAngle=0.0, const SDL_FPoint *poCenter=nullptr, const SDL_FlipMode rf=SDL_FLIP_NONE, Sint32 idRes=0)CRM64Pro::Tile
save(const string &sCDCFile, const string &sResourceName="")CRM64Pro::Tile
save(const Sint32 idCDC, const string &sResourceName="")CRM64Pro::Tile
setOffset(Sint32 iTSMode, Sint32 iX, Sint32 iY)CRM64Pro::Tile
setPosition(float fX, float fY)CRM64Pro::Tile