SDL Benchmark v1.20
Copyright (C) 2013-2021 MegaStorm Systems
http://www.megastormsystems.com

- SDL 1.2: DirectX Software, glSDL Hardware and WinDib Software.
- SDL 2.0.4: Direct3D9, Direct3D11, OpenGL and Software renderers (x86 and x64).
- HGE 1.8.1: Direct3D9 renderer.
- SFML 2.3.2: OpenGL renderer.


- Windows 10 Enterprise
- Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz
- Memory 5243MB / 8087MB
- Intel(R) HD Graphics 530 4.4.0 - Build 21.20.16.4550
- Screen resolution 800x600x32bits
- One texture for each sprite

Number of sprites
2001000
SDL 1.2 - WinDib675.66281.52
SDL 1.2 - DirectX SW681.26295.54
SDL 1.2 - glSDL564.79215.56
SDL 2.0.4 - direct3d961.00349.83
SDL 2.0.4 - direct3d111211.30198.78
SDL 2.0.4 - opengl585.54231.83
SDL 2.0.4 - software728.00283.90
SDL 2.0.4 64bits - direct3d922.60351.30
SDL 2.0.4 64bits - direct3d111300.10205.20
SDL 2.0.4 64bits - opengl591.84231.70
SDL 2.0.4 64bits - software741.90298.44
SDL 2.0.15 Batching 64bits - direct3d1011.30360.40
SDL 2.0.15 Batching 64bits - direct3d111422.30217.73
SDL 2.0.15 Batching 64bits - opengl611.20258.15
HGE 1.8.1 - Direct3D9634.00178.98
SFML 2.3.2 - OpenGL560.50213.84