SDL Benchmark v1.30
Copyright (C) 2013-2023 MegaStorm Systems
http://www.megastormsystems.com

- SDL 1.2: DirectX Software, glSDL Hardware and WinDib Software.
- SDL 2.0.4: Direct3D9, Direct3D11, OpenGL and Software renderers (x86 and x64).
- HGE 1.8.1: Direct3D9 renderer.
- SFML 2.3.2: OpenGL renderer.


- Windows 10 Enterprise
- AMD Ryzen 9 5900X 12-Core Processor
- Memory 23729MB / 32693MB
- NVIDIA GeForce RTX 2070/PCIe/SSE2 4.6.0 NVIDIA 531.29
- Screen resolution 800x600x32bits
- One texture for each sprite

Number of sprites
2001000
SDL 1.2 - WinDib2379.60911.71
SDL 1.2 - DirectX SW2511.25928.40
SDL 1.2 - glSDL144.11143.79
SDL 2.0.4 - direct3d6700.302164.10
SDL 2.0.4 - direct3d117582.002453.90
SDL 2.0.4 - opengl4482.802061.60
SDL 2.0.4 - software1873.60661.60
SDL 2.0.4 64bits - direct3d6812.002175.00
SDL 2.0.4 64bits - direct3d118612.202999.80
SDL 2.0.4 64bits - opengl4841.502218.50
SDL 2.0.4 64bits - software1943.30729.70
SDL 2.0.15 Batching 64bits - direct3d6250.301974.60
SDL 2.0.15 Batching 64bits - direct3d1121332.906931.70
SDL 2.0.15 Batching 64bits - opengl4839.702250.80
SDL 2.26.4 Batching 64bits - direct3d5991.801890.30
SDL 2.26.4 Batching 64bits - direct3d1115548.206019.00
SDL 2.26.4 Batching 64bits - opengl4269.701624.80
SDL 2.26.4 Batching 64bits - direct3d125566.402837.40
HGE 1.8.1 - Direct3D91791.40418.30
SFML 2.3.2 - OpenGL3408.601064.20