SDL Benchmark v1.20
Copyright (C) 2013-2021 MegaStorm Systems
http://www.megastormsystems.com

- SDL 1.2: DirectX Software, glSDL Hardware and WinDib Software.
- SDL 2.0.4: Direct3D9, Direct3D11, OpenGL and Software renderers (x86 and x64).
- HGE 1.8.1: Direct3D9 renderer.
- SFML 2.3.2: OpenGL renderer.


- Windows 10 Enterprise
- AMD Ryzen 9 5900X 12-Core Processor
- Memory 21726MB / 32693MB
- NVIDIA GeForce RTX 2070/PCIe/SSE2 4.6.0 NVIDIA 531.29
- Screen resolution 800x600x32bits
- One texture for each sprite

Number of sprites
2001000
SDL 1.2 - WinDib2984.001050.19
SDL 1.2 - DirectX SW2570.54946.11
SDL 1.2 - glSDL144.01143.79
SDL 2.0.4 - direct3d7285.602317.60
SDL 2.0.4 - direct3d117752.002592.20
SDL 2.0.4 - opengl5237.602218.90
SDL 2.0.4 - software2173.40753.50
SDL 2.0.4 64bits - direct3d7551.302361.70
SDL 2.0.4 64bits - direct3d118563.502935.50
SDL 2.0.4 64bits - opengl5449.802306.90
SDL 2.0.4 64bits - software2386.60816.60
SDL 2.0.15 Batching 64bits - direct3d6739.502144.80
SDL 2.0.15 Batching 64bits - direct3d1121562.306901.50
SDL 2.0.15 Batching 64bits - opengl5495.602371.70
HGE 1.8.1 - Direct3D91665.70429.30
SFML 2.3.2 - OpenGL3497.801080.90