SDL Benchmark v1.1
Copyright (C) 2013-2015 MegaStorm Systems
http://www.megastormsystems.com

- SDL 1.2: DirectX Software, DirectX Hardware, glSDL Hardware and WinDib Software.
- SDL 2.0.4: Direct3D9, Direct3D11, OpenGL and Software renderers (x86 and x64).
- HGE 1.9.0: Direct3D9 renderer.
- SFML 2.3.1: OpenGL renderer.


- Windows 7 Professional
- Intel(R) Core(TM) i7-4960HQ CPU @ 2.60GHz
- Memory 14523MB / 16292MB
- GeForce GT 750M/PCIe/SSE2 4.5.0 NVIDIA 355.60
- Screen resolution 800x600x32bits
- Single texture shared for all sprites

Number of sprites
2001000
SDL 1.2 - WinDib1505.90542.65
SDL 1.2 - DirectX SW1477.60496.40
SDL 1.2 - DirectX HW1684.30481.20
SDL 1.2 - glSDL2119.90979.10
SDL 2.0.4 - direct3d3101.701164.90
SDL 2.0.4 - opengl2317.801049.40
SDL 2.0.4 - software999.70383.50
SDL 2.0.4 64bits - direct3d3123.101165.00
SDL 2.0.4 64bits - opengl2102.501037.80
SDL 2.0.4 64bits - software1011.90392.76
HGE 1.9.0 - Direct3D93089.301164.30
SFML 2.3.1 - OpenGL2124.101018.30