CRM64Pro GDK  v0.97
A free cross-platform game development kit built on top of SDL 2.0
Modules
Here is a list of all modules:
[detail level 12]
 Core
 Mainv0.95 (29 March 2017)
The Main module manages and provides access to the rest of modules
 Logv1.05 (29 March 2017)
The Log module includes the Log Manager and Log Objects for handling the logs output of the application and the GDK itself
 Configv2.00 (31 May 2017)
The Configuration Manager handles general, audio and video configuration settings of the GDK
 Archivev1.10 (29 March 2017)
The Archive module includes the Archive Manager and Archive Objects for managing the CDC files
 XMLv0.99 (29 March 2017)
The XML module includes the XML Manager and XML objects providing a full XML parsing system
 Timerv0.95 (29 March 2017)
The Timer interface manages all timing related stuff: timer control, Render Frame Rate, Logic Frame Rate and microbenchmarks
 Toolv1.25 (29 March 2017)
The Tool interface provides some generic and useful methods
 Memory Managerv1.00 (30 April 2017)
Memory Manager module providing a very high performance and thread-safe memory allocation functions
 Audio
 Musicv1.10 (29 March 2017)
The Audio Music module includes the Music Manager and Music objects
 Soundv1.10 (29 March 2017)
The Audio Sound module includes the Sound Manager and Sound objects
 Graphics
 Image Managerv1.30 (29 March 2017)
The Image Manager handles all the operations with surfaces and textures
 Cursor Managerv1.20 (19 June 2017)
The Cursor Manager interface handles all the operations with the mouse
 Tile Managerv0.96 (29 March 2017)
The Tile Manager interface handles all the operations with tiles
 Sprite Managerv0.98 (29 March 2017)
The Sprite Manager interface handles all the operations with sprites
 Font Managerv0.99 (29 Mar 2017)
The Font Manager interface handles all the operations with fonts
 GFXv1.00 (29 March 2017)
The GFX interface provides generic graphics methods
 Graphics User Interface
 Widget objectsv1.00 (19 March 2016)
Widget objects
 GUI Managerv1.10 (21 June 2016)
The GUI Manager interface handles all operations with panels, consoles and debug windows
 Tile Engine
 Tile Engine MapDatav1.00 (24 February 2017)
Data definition used by the Tile Engine objects as the way of updating and rendering the layers
 Tile Engine Corev1.00 (24 February 2017)
The Tile Engine module includes the Tile Engine Manager and Tile Engine Objects
 Network
 TCP client/serverv0.98 (29 March 2017)
Network TCP client/server architecture