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CRM64Pro GDK
v0.97
A free cross-platform game development kit built on top of SDL 2.0
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▼Core | |
Main | v0.95 (29 March 2017) The Main module manages and provides access to the rest of modules |
Log | v1.05 (29 March 2017) The Log module includes the Log Manager and Log Objects for handling the logs output of the application and the GDK itself |
Config | v2.00 (31 May 2017) The Configuration Manager handles general, audio and video configuration settings of the GDK |
Archive | v1.10 (29 March 2017) The Archive module includes the Archive Manager and Archive Objects for managing the CDC files |
XML | v0.99 (29 March 2017) The XML module includes the XML Manager and XML objects providing a full XML parsing system |
Timer | v0.95 (29 March 2017) The Timer interface manages all timing related stuff: timer control, Render Frame Rate, Logic Frame Rate and microbenchmarks |
Tool | v1.25 (29 March 2017) The Tool interface provides some generic and useful methods |
Memory Manager | v1.00 (30 April 2017) Memory Manager module providing a very high performance and thread-safe memory allocation functions |
▼Audio | |
Music | v1.10 (29 March 2017) The Audio Music module includes the Music Manager and Music objects |
Sound | v1.10 (29 March 2017) The Audio Sound module includes the Sound Manager and Sound objects |
▼Graphics | |
Image Manager | v1.30 (29 March 2017) The Image Manager handles all the operations with surfaces and textures |
Cursor Manager | v1.20 (19 June 2017) The Cursor Manager interface handles all the operations with the mouse |
Tile Manager | v0.96 (29 March 2017) The Tile Manager interface handles all the operations with tiles |
Sprite Manager | v0.98 (29 March 2017) The Sprite Manager interface handles all the operations with sprites |
Font Manager | v0.99 (29 Mar 2017) The Font Manager interface handles all the operations with fonts |
GFX | v1.00 (29 March 2017) The GFX interface provides generic graphics methods |
▼Graphics User Interface | |
Widget objects | v1.00 (19 March 2016) Widget objects |
GUI Manager | v1.10 (21 June 2016) The GUI Manager interface handles all operations with panels, consoles and debug windows |
▼Tile Engine | |
Tile Engine MapData | v1.00 (24 February 2017) Data definition used by the Tile Engine objects as the way of updating and rendering the layers |
Tile Engine Core | v1.00 (24 February 2017) The Tile Engine module includes the Tile Engine Manager and Tile Engine Objects |
▼Network | |
TCP client/server | v0.98 (29 March 2017) Network TCP client/server architecture |