CRM64Pro GDK  v0.94
A free cross-platform game development kit built on top of SDL 2.0
CRM64Pro::ScreenObj Member List

This is the complete list of members for CRM64Pro::ScreenObj, including all inherited members.

clear(Uint8 iR=0, Uint8 iG=0, Uint8 iB=0, Uint8 iA=255)CRM64Pro::ScreenObj
fadeToColor(Uint8 iR, Uint8 iG, Uint8 iB, Sint32 iTime, SDL_Rect *rDst=nullptr)CRM64Pro::ScreenObj
fadeToImage(Sint32 idImage, Sint32 iTime, SDL_Rect *rDst=nullptr, SDL_Rect *rSrc=nullptr)CRM64Pro::ScreenObj
getBorder()CRM64Pro::ScreenObj
getClipRect(SDL_Rect *rClip)CRM64Pro::ScreenObj
getDriver()CRM64Pro::ScreenObj
getDriverInUse()CRM64Pro::ScreenObj
getID()CRM64Pro::ScreenObj
getLogicalSize(Sint32 *iWidth, Sint32 *iHeight, eConfigScreenAspectRatio *eCSA)CRM64Pro::ScreenObj
getMode()CRM64Pro::ScreenObj
getName(string &sName)CRM64Pro::ScreenObj
getPosition(Sint32 *iX, Sint32 *iY)CRM64Pro::ScreenObj
getRenderer()CRM64Pro::ScreenObj
getSize(Sint32 *iWidth, Sint32 *iHeight)CRM64Pro::ScreenObj
getSnapshot()CRM64Pro::ScreenObj
getTitle(string &sName)CRM64Pro::ScreenObj
getVSync()CRM64Pro::ScreenObj
getWindow()CRM64Pro::ScreenObj
hide()CRM64Pro::ScreenObj
info(Sint32 iMode=0)CRM64Pro::ScreenObj
setBorder(Uint32 bFlag)CRM64Pro::ScreenObj
setClipRect(SDL_Rect *rClip)CRM64Pro::ScreenObj
setDriver(eConfigRendererDriver eCRD)CRM64Pro::ScreenObj
setIcon(SDL_Surface *suIcon)CRM64Pro::ScreenObj
setLogicalSize(Sint32 iWidth, Sint32 iHeight, eConfigScreenAspectRatio eCSA=CSA_LETTERBOX)CRM64Pro::ScreenObj
setMode(eConfigScreenMode eCSM)CRM64Pro::ScreenObj
setPosition(Sint32 iX, Sint32 iY)CRM64Pro::ScreenObj
setRenderCallback(Sint32(*myRenderFunc)(Sint32 iMode))CRM64Pro::ScreenObj
setSize(Sint32 iWidth, Sint32 iHeight)CRM64Pro::ScreenObj
setTitle(const string &sName)CRM64Pro::ScreenObj
setVSync(Uint32 bFlag)CRM64Pro::ScreenObj
show()CRM64Pro::ScreenObj
status()CRM64Pro::ScreenObj