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MegaStorm
is a games programming group focused on cross platform
products using great open source libraries headed by SDL
and our full fledged SDK called CRM32Pro. Mainly, we
develop games, games tools as editor and some others as
benchmarks, real time graphics effects, science
curiosities...
It was founded by Roberto Prieto in 1996, so we have
more than 10 years of experience working with game
technologies, video, graphics and audio formats, data
compression, cryptographic systems, web development,
etc.
We have to thanks to many people that have been working
with us, special greetings to Ernesto C. (musician),
Sergio B. (2D & 3D graphic artist) and also to Stratos-Ad for its
extensive support.
Right
now, CRM32Pro is fully functional and we are
investigating how to port it to MacOSX x86/PPC and
pushing a last effort to integrate glSDL. SetupProject
and Titanbomber are almost ready to be released.
The soul of MegaStorm will never die, sometimes we work
faster than other but we like to think that with hard
work and patience, all the
projects will stop being it and they will become a reality.
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Roberto
Prieto |
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MegaStorm Systems
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